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Age of vikings mod

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The mod later evolved into a full game by the name of Chivalry: Medieval Warfare, developed by Torn Banner Studios (whose employees were involved in the development of the mod) as their first commercial game. PC Gamer highlighted the mod's large maps, describing the mountainous stretches as 'tactics-encouraging' and overall should 'encourage improvisation in team play.' Legacy Age of Chivalry plans to use a dynamic campaign, in which each scenario affects which map will be used in the next chapter. Objectives vary from taking a strategical point to killing villagers, and include many siege-oriented ones like ramming down the main door of a castle and constructing bridges. VC Balance Mod, Tingyun, 12.0, Partial Conversion, 2.054, This mod has 4 design goals: 1).

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Description: By the 9th century, the Norse raiders and adventurers known as the Vikings had already begun to set their indelible mark on the map of Europe, establishing realms in Russia and the British Isles and traveling and raiding as far as the Black Sea and the Mediterranean. Most maps have several objectives completing one leads to the next until the final objective has been completed or the defending team is able to prevent the other team from completing theirs during the allotted time. Age of Vikings is a mod for Total War: Attila - Age of Charlemagne, created by echuu. Players select to play on either the Agatha Knights or the Mason Order, the two factions competing to rule the fictional kingdom that is the game's setting.